Stops on error / Doesn’t handle errors & missing regeneration cache
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Generally, on a small amount of images works fine, but if there are a lot of them (thousands) it stops being useful because it doesn’t handle JS/Connection errors.
EVERY JS error in EACH run should NEVER fail to re-try (at least 1-10 times) and then skip it if it still can’t be done.
Example of an unhandled error:
build.js?ver=3.1.6:2 Uncaught TypeError: Cannot read properties of undefined (reading 'hasOwnProperty') Relates to this part: o = null !== n && n.hasOwnProperty("responseJSON") && null !== n.responseJSON ? n.responseJSON.hasOwnProperty("data") && null !== n.responseJSON.data && n.responseJSON.data.hasOwnProperty("attachment") && null !== n.responseJSON.data.attachment ? {I also tried ofc to hit Pause & Resume, but it doesn’t have any effect once it fails.
This is very frustrating, because it doesn’t remember even when it ended, so if I want to re-try, it has to go ALL the things it already regenerated – thousands of files – it should have a cache of what it recently already successfuly regenerated.
Also I’ve noticed that it fails to read files with diacritics (but that may be PHP+server setting).
And for some reason it seems to also go through PDFs – why? PDFs are not images…
Thank you for your work ! 🙂 I’m having great hopes since this should be very easy to fix – you can pass it on straight to the developers, thank you. (Please don’t ask me to “turn off” plugins etc… this is purely issue of this plugin, nothing else)
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